TASer) has full control over the game's framerate, which when brought down to a still tolerates frame-by-frame movement to record a sequence of fully precise inputs. The fastest categories are those without any restrictions and often involve a level of gameplay impractical or even impossible for a human player, while those made according to ' real-time attack' rules serve to research limits doable by human players.ĭuring development of a TAS, its creator (i.e. Tool-assisted speedrunning concerns itself with research into the theoretical limits of the games and their respective competitive categories. This includes but is not limited to the fastest possible route to complete a game and/or showcasing new ways to optimize existing world records. Tool-assisted speedruns are generally created with the goal of creating theoretically perfect playthroughs. ( Learn how and when to remove this template message)Ī tool-assisted speedrun or tool-assisted superplay (or TAS / t æ s/ for short) is generally defined as a speedrun or playthrough composed of precise inputs recorded with tools such as video game emulators. ( July 2019) ( Learn how and when to remove this template message) Use the lead layout guide to ensure the section follows Wikipedia's norms and is inclusive of all essential details. The lead section of this article may need to be rewritten.
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